XV117 - Decorate, Smart Reloading System, Brutalized, Fatalized, Ajusted and Re-edited for BDv21 Beta Pa1nk1ll3r - Brutal Sprites, Some Code, Project Brutality Terminator Boss - TerminatorDemonBoss -ē0666 Super Shotgun Zombie - SuperShotgunZombie -Ē3049ĭemonic Terminator - TerminatorDemon -ē0667
Sergeant Rocket Launcher - RocketGuy -ē202 Riot Shield Sergeant - RiotShieldGuy -Ę211
Quad-Shotgun Zombie - QuadShotgunZombie -ē2129 Random Spawners for DOOM/Ultimate DOOM and DOOM2/Final DOOM IwadsĬyber Baron (MiniCyberDemon) - CyberBaron -đ0000
Monsters such as: Chainsaw Zombie, Riot Sergeant, etc.Ĭompatibity Patch to work with Tomtefars Extension This Addon Expands the Original Monster Preset of Sergeant Mark IV'sĪnd fixes some maps that use Tormentor667 Monsters, Includes some Versions, so do not do it to avoid complaints. Wad / pk3 since the constant updates of this add-on cause errors with previous Note: if you are going to use this in your custom maps do not attach it to your Click on the pic to check it out Well, we don't get to many Original Doom reviews any more but Eric did this one for PhobosDeimos Anomaly. Worlds such as GZDOOM Builder or map generators such as OBLIGE. It can also be used in custom maps since it is set to be used in editors of "Monster Smart Reloading System" for all Zombified Monsters. With new AI enhacement for Z-Spec Ops and Release of the new Originally intended to provide compatibility with the DOOM Tribute ProjectĪnd other Tormentor667 maps without losing the quality of the gore, it isĭesigned to expand the spawn preset designated by BDv21 and includesĪ Random Spawner (separate) for use in normal maps such asĮxtermination day, the vanilla maps of DOOM 1 and 2 or Final Doom or other Monster Expansion by XV117 modified by BLOODWOLF Misc Credits: BLOODWOLF333, XV117, Pa1nk1ll3r & PB team, GameDude2, ProfessorExistential and more. Spriters Credits: Ganbare-Lucifer, Craneo, Keeper, Vader, Amuscaria, NMN and even more people whose I don't know who made the sprites.Ĭoders Credits: Would be glad to know who coded the previous attempts. Most of the monsters seen here are from Realm667.
That should keep everyone entertained for quite some time.A mod add-on for Doom that adds new foes to the demonic bestiary, brutalized through gore and other sprinkles of improvements, now unofficially updated through voluntary contribution since maybe the original user in charge has since dropped from this project or vanished without a trace.ĭISCLAIMER: This is an open project for people to voluntarily contribute here, I do not own most of the things here. Retro Episode - probably the best D1 wad in terms of E1-feel and looks The CD version also contains the Doom CD (no frills, just runable from the cp), and the shareware version of Heretic.
Requiem - D2 megawad, first-class levels, intense gameplay Ultimate Doom is basically the original, full version of Doom (v1.9) repackaged with an extra ID-designed nine level episode. Gothic Deathmatch (1 and 2) - most detailed D2 dm levels ever Probably gets too hard when you go halfway through it.ĭark 7 - D2 7-map wad, stunningly well done, for ZdoomĮbola-32 Ways to Die - D2 megawad full of silly but funny levels where you basically win when you die (and you will) The Darkening (Episodes 1 and 2) - D2 megawads, amazing architecture and gameplayĪlien Vendetta - D2 megawad, arguably has even better architecture that the Darkening at times. Then some of the best levels around would have to be: Hearken, friend, for I will share the arcana of Doom entertainment with you!įirst of all, regardless of the pummeling that Alch will deliver on me later, I will whole-heartedly embrace and promote Zdoom over at as the best port on the net.